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Darkmantle 5e

Note: This has been prepared utilizing only the 5E Core Rules. The Darkmantle can be found in the Monster Manual page 46. Additional lore information has been drawn from previous editions of.

Here's a list of 5e monstrosities by Challenge Rating (CR) available in the Basic Rules. For a full list, you'll need to get the various sourcebooks out there. CR 1/2 Cockatrice Darkmantle Rust Monster Worg CR 1 Death Dog Harpy Hippogriff CR 2 Ankheg Centaur Ettercap Grick Griffon Merrow Mimic CR 3 Basilisk Doppelganger Manticore Minotaur Owlbear.

Elvish, Sylvan Challenge: 2 Traits Death Burn. When the darkling elder dies, magical light flashes out from it in a 10-foot radius as its body and possessions, other than metal or magic objects, burn to ash. Any creature in that area must make a DC11 Constitution saving throw.

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This world is primitive, so the people of this savage land hold the wild in deep regard. A few campaign and adventure encounters in a primitive setting could include: Bounties for troublesome monsters roaming the edges of the kingdom. An artifact retrieval from a barbarian snake cult— Conan the Barbarian.

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Elvish, Sylvan Challenge: 2 Traits Death Burn. When the darkling elder dies, magical light flashes out from it in a 10-foot radius as its body and possessions, other than metal or magic objects,.

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